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Author Topic: The Train Shed Project - Marton Hinmarche  (Read 112195 times)

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Offline Innovationgame

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Re: The Train Shed Project - Marton Hinmarche
« Reply #1965 on: February 04, 2018, 07:25:53 am »
I still have a niggling feeling your running issues are down to the cold or small amounts of condensation, Laurence. Then again, I know nothing of how locos or DCC might be affected as I keep all my DC locos indoors.
Have you tried a control experiment of taking one or two locos into the house overnight and trying them the next day?
Thanks MIck.  It's all rather strange really.  Some days, I can go into the Train Shed and everything will run really well but, after a couple of hours one of the taks engines, usually 9744 or 6417, may start playing up.  It's even stranger that sometimes when 9744 doesn't start, if I prod it, it sets off at full speed, indicating that the decoder has been sitting there quietly building up the acceleration but, either the feed to the motor has not been sufficient to produce power, or there has been a mechanical problem stopping it from running.  It needs further investigation, but I do think that after about three weeks of constant running, the track probably needs cleaning now.  I'll let you know how things proceed.  All the other locos work really well, althugh a couple of incidents in the last two days probably confirm a need for track cleaning.
With kind regards
Laurence

Offline Innovationgame

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Re: The Train Shed Project - Marton Hinmarche
« Reply #1966 on: February 04, 2018, 07:31:46 pm »
I set aside today as a track cleaning day.  It didn’t mean no trains running, because I have to move everything out of each set of loops and then back in again afterwards, so I get to run every train at least twice.  However, I didn’t get any scenic work done.  First thing, I removed all the movable structures and started cleaning the branch and mainlines.  I managed the DOWN legs and the tracks through the station before it was time to go off and play table tennis.  We usually play on a Monday but, because we have a committee meeting tomorrow, we moved it forward a day.  We’ve both had a couple of walks during the week, so today’s walk had to be foregone in favour of table tennis. 

Later I cleaned the UP legs and refitted all the movable structures before beginning to move all the trains out of the UP loops.  Everything worked perfectly until I tried to park J39 64960 with the local goods in the goods platform.  As it began to take Point 33, the turnoff into the goods yard from the main line, it suddenly stopped with a jolt, as though there was an obstruction.  However, there was no obstruction, so I tried again with the same result.  I checked the supply across the point and it read the required 13.8V.  But no matter what I did, 64960 just would not pass.  So I set the points to straight on and everything was fine.  But that didn’t get the local goods into the goods platform.  In the end, I decided that there must be a poor connection through the rail joiner connecting the point to the approach trackwork.  I tightened it by squeezing with a pair of small pliers and that cured the problem.  There was no problem there prior to cleaning, so I have to assume that the pressure of track cleaning must have loosened the rail joiner.  There were no other problems, so I continued on and cleaned the UP loops.

Later still, I ran everything back into the UP loops, but there was one problem.  In order to move 45572 ‘Eire’ from its holding position in Platform 2, I had to run it along the DOWN main, through the DOWN loops and back along the UP main to its home loop in the UP loops.  But, on the DOWN leg of the DOWN run, it suddenly stopped and needed quite a bit of goading to get going again.  So I ran a couple of tail chases with 46122 ‘Royal Ulster Rifleman’, which seemed to sort the problem.  I can only assume that there must have been a bit of residue left on the track at that point which soon disappeared with the running. 

Once everything was back in the DOWN loops (apart from 64960, which I hold over in the goods platform until cleaning is finished) I moved everything out of the DOWN loops, which I proceeded to clean.  I am using Mick’s (NPN) recommended cleaning method of IPA and clean card, first applying the IPA to each length of track and then redoing it with a piece of dry, clean card.  This method seems to work better than anything else I have tried.  I have to say that none of the tank engines gave the slightest bit of trouble today during the cleaning movements, so that is one bit of good news. 

Once the DOWN loops were cleaned, I relocated everything back again.  However, one of the last things to be moved was 69460.  Now this loco had always behaved absolutely immaculately ever since I bought it.  However, on its way over the Down leg of the DOWN main, it suddenly stopped, in the same way the Eire had.  I had a bit of a job to get it going again, but it then ran fine until it reached the UP leg of the UP main, where it stopped again.  This time, I could here the decoder humming, so there must have been power getting to it.  As soon as I touched it, it shot of at full (but not very fast) speed, which looks as though there might have been a mechanical problem.  This time, I gave it a tiny spot of oil through each of the gear holes in the tender.  I then set it off chasing its own tail and it ran mostly OK, but not without an occasional blip, which is rather worrying.  However, I eventually put it to bed in its home loop and hope it will be better tomorrow.

While all this was going on, I had a problem with Point 23.  Now this point has given trouble in the past, seemingly because the Seep operating pin has a slight bend and is able to swivel, meaning that, although the Seep operates satisfactorily, the point doesn’t switch.  In the past, when this has happened with a Seep point motor, I have been able to reach underneath the baseboards and switch it manually a few times, after which it then continues to operate without further trouble.  But Point 23 was having none of it, so I guess I will have to unscrew it from the baseboard and see if I can fix the bent operating pin.  If not, it will mean a new Seep.  With everything screwed down, this is quite a big job so, for now, I will just have to switch it manually until such time as I can fix it properly.

Given all the problems with track connections and track spacing in the loops, I am seriously considering lifting all the track, one section at a time and making a better job of it.  I originally laid the track fairly hastily to get things running reasonably quickly, but I think I will need to relay it to make it a proper job that will run reliably for long periods.  If I am going to re-lay the track, I need to do it before the scenic work progresses too far.
With kind regards
Laurence

Offline lil chris

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Re: The Train Shed Project - Marton Hinmarche
« Reply #1967 on: February 04, 2018, 08:48:25 pm »
Hi there Laurence sorry to hear you are still having problems with track running. One thing that does worry me is you mentioning squeezing track joiners to renew power. With dcc it is not a good idea to rely on track joiners for good power connections, you can not beat the tried and tested Power to every piece of track. I know its a pain so many track feeds but it works, you can after fit some extra feeds if needed it just needs a little care. I must admit I made the same mistake has you when I laid the track for my last layout, plus it was a complicated junction too ( two double crossovers )which did not help, I learned my lesson with this one and took more care. Its fairly easy to add some extra feeds, drill a small hole between sleepers next to the track, tin side of the rail and thread your tinned pickup wire up through the hole and touch with the iron to the track, you can disguise it with some track ballast and paint the joint.
« Last Edit: February 04, 2018, 08:50:00 pm by lil chris »
Lil Chris
My layout here East Lancashire Lines
http://www.ngaugeforum.co.uk/SMFN/index.php?topic=29492.0

Offline Innovationgame

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Re: The Train Shed Project - Marton Hinmarche
« Reply #1968 on: February 05, 2018, 06:40:32 am »
Thanks Chris.  I totally agree, but I would need about 150 pairs for droppers to feed every piece of track including the fifty points.  These problems are rare but, where they do occur, they usually involve a very short piece of track, so perhaps the answer would be to add droppers wherever a problem occurs.
With kind regards
Laurence

Offline Innovationgame

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Re: The Train Shed Project - Marton Hinmarche
« Reply #1969 on: February 05, 2018, 07:29:07 pm »
Well, as I have said before, a day is a long time in railway modelling.  I didn’t get much time in the Train Shed first thing because we had a U3A committee meeting and I had quite a bit of preparatory work to do first.  But I did manage to run the first three post-cleaning sub-cycles of the timetable.  And everything (well, practically everything) ran like a dream.  6417 had a minor cough on the exit from the Norton loops, but otherwise, ran perfectly.  9744 also ran extremely well, although there was a hint of irregularity in its motor hum at first.  Even better, Point 23, on which I had given up yesterday, worked perfectly well today.

After the committee meeting I had some more U3A work before yet another very brief operating session.  This was because we had decided to go to the Cinema this afternoon to see ‘Darkest Hour’.  But I was able to run two more sub-cycles.  This time Forthampton Grange stopped at Point 33, which it has done before and is where 64960 encountered a problem yesterday.  But a very small prod was enough to get it going again.  I have made a note to add a pair of droppers to the short (50mm long) section of track preceding the points.  Otherwise, everything ran perfectly again.

After the cinema trip, there was just enough time to run one last sub-cycle before tea.  Once again, 6417 had a stall at the start, this time from the Shipton loops, but it ran well thereafter.  Even better news.  Although 64960 needed a little encouragement to get started from UP loop 8, it then ran flawlessly all the way into the goods platform, without any sign of a problem negotiating Point 33.

There was no time for any scenic work today and I am behind with the operational timetable.  But tomorrow, I should have more time to catch up with the timetable and even get to do some scenic work.  I would like to get started with the airbrush, even if it’s only practice, but we will have to wait to see what tomorrow brings.
With kind regards
Laurence

Offline Chris in Prague

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Re: The Train Shed Project - Marton Hinmarche
« Reply #1970 on: February 05, 2018, 07:49:25 pm »
I'm glad that the trains are running much better, now, Laurence.

Do you (or anyone else reading this) have a particular set of pliers for removing / tightening rail joiners? I ask because I do not have any delicate pliers and will need to slide back rail joiners to lift a point and replace it, later. Also a short stretch of track. So, I need to know what to order.

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Re: The Train Shed Project - Marton Hinmarche
« Reply #1971 on: February 05, 2018, 07:58:13 pm »
@Innovationgame
Laurence, I appreciate your very descriptive description of how your day went, but you did not tell us the important bit - what was the film like?  :)
David.
I used to be indecisive - now I'm not - I don't think.

Offline Innovationgame

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Re: The Train Shed Project - Marton Hinmarche
« Reply #1972 on: February 05, 2018, 08:05:23 pm »
I'm glad that the trains are running much better, now, Laurence.

Do you (or anyone else reading this) have a particular set of pliers for removing / tightening rail joiners? I ask because I do not have any delicate pliers and will need to slide back rail joiners to lift a point and replace it, later. Also a short stretch of track. So, I need to know what to order.
I use a pair of small, electrical, snipe nosed pliers with angled jaws.  This is the sort of thing
https://www.cowlingandwilcox.com/jewellery-and-tools/10615--bent-nose-pliers-1pc?utm_campaign=google_shopping_cw&utm_source=google&utm_medium=cpc&gclid=Cj0KCQiAnuDTBRDUARIsAL41eDolhgdwAijJixglNV4hhvaY79olP6IW7f_6-w15mOpCFJabzFJ-1BMaAt3qEALw_wcB
With kind regards
Laurence

Offline Innovationgame

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Re: The Train Shed Project - Marton Hinmarche
« Reply #1973 on: February 05, 2018, 08:07:12 pm »
@Innovationgame
Laurence, I appreciate your very descriptive description of how your day went, but you did not tell us the important bit - what was the film like?  :)
It was great.  Celia's cousin, who was a history professor at Oxford, used to tell us about Churchill and his daily routine and the film matched that to a tee.
With kind regards
Laurence

Online port perran

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Re: The Train Shed Project - Marton Hinmarche
« Reply #1974 on: February 05, 2018, 08:09:16 pm »
@Innovationgame
Laurence, I appreciate your very descriptive description of how your day went, but you did not tell us the important bit - what was the film like?  :)

Don’t know about Laurence, but we saw it last week and thoroughly enjoyed it.
Gary Oldman was impressive with his portrayal of Churchill.
« Last Edit: February 05, 2018, 08:16:49 pm by port perran »
It's you railway so build it as you want and run whatever you like. The only rule is - ENJOY :
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Offline Innovationgame

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Re: The Train Shed Project - Marton Hinmarche
« Reply #1975 on: February 06, 2018, 07:46:47 pm »
I’m afraid there are no pictures again today and no scenic work was done.  But I did manage to catch up with the operational timetable schedule.  I was able to get down to the Train Shed reasonably early this morning and ran no less than eight timetable sub-cycles.  Panier tank 9744 had a couple of instances of needing a prod to get started from Platform 4 and another couple to start from the Norton loops.  Apart from that, 45573 ‘Eire’ needed a small prod to get started from UP loop 3.  Otherwise, everything ran nice and smoothly.

After the gym and Sainsburys, we had to clear out the garage to make room for the range cooker that is being delivered tomorrow.  I had to move our small trailer outside and, with the car out as well, we had a good sweep up, something that’s been long overdue.  I also did a coffin swap.  These are not the coffins that take bodies, but plastic ones that I for storing our kindling.  Unfortunately, the latest batch of kindling is not as dry as it could be, so lighting the log burner this evening was a little more interesting than usual. 

During these activities, I had to refill the log basket and managed to leave a bit of a mess in two or three places around the house.  That called for the Dustbuster from the Train Shed and, while fetching it and returning it, I managed another three sub-cycles.  9744 had only one need of a prod, but Dicheat Manor required a prod to start from UP loop 6 and Eire managed a stop/start at Point 30.  I will need to keep my eye on that point because it has caused such misbehaviour on several occasions in the past.

Finally, I ran the last three sub-cycles of the second full timetable cycle.  9744 required one prod from Platform 4 and 3846, with the mineral train, required a prod after a stop on the DOWN leg of the UP line, but this might have been because of a bogie derailment, because another, unused, loco suddenly appeared on the console, which is normally and indication that a short circuit has occurred.  Also, 64960, executed an involuntary stop-go at Point 28, but then ran on OK.

So, all in all, given that it was a long running sequence, there were only a few minor irritations.  Tomorrow, I hope to be able to have another go at the scenic work.
With kind regards
Laurence

Online Mito

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Re: The Train Shed Project - Marton Hinmarche
« Reply #1976 on: February 06, 2018, 08:43:31 pm »
A Dustbuster is a great excuse for escaping to the train shed. It must have been difficult to find if you were able to run a few sub-cycles!  :hmmm:
You know you're getting older when your mind makes commitments your body can't meet.

Offline Innovationgame

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Re: The Train Shed Project - Marton Hinmarche
« Reply #1977 on: February 07, 2018, 06:41:24 am »
A Dustbuster is a great excuse for escaping to the train shed. It must have been difficult to find if you were able to run a few sub-cycles!  :hmmm:
Well I did manage to manufacture a few minutes.  I had left the controller on, so it was just a question of setting a few points are setting things off while I looked for the Dustbuster. :wave: I ran one while I was looking for it and two when I took it back and plugged it in to recharge it.  I did say I was good at time stealing.  :)
With kind regards
Laurence

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Re: The Train Shed Project - Marton Hinmarche
« Reply #1978 on: February 07, 2018, 07:07:14 pm »
I had two really good running sessions today.  The first one was fairly brief because I started with a lot of U3A chores and then had to wait in for the new cooker to be delivered.  I didn’t go to the gym because of the impending delivery.  During that time, I ran the first four sub-cycles very successfully, with only a tiny prod required for 9744 from Platform 4 (out of a total of four departures).

We have ordered a new range cooker because that is what we are used to and, since moving here, we have had to put up with a built-in double oven, which is difficult for Celia to use, partly because she is not very tall and partly because she finds the operation a bit painstaking.  We are having our kitchen reconfigured with new doors, a re-arrangement of the layout and some new units, so this was an ideal opportunity to install the new cooker.

After the delivery of the cooker, I had some more U3A chores and then Celia arrived home for coffee.  After that, I managed to complete the remaining six sub-cycles.  In the whole of that time, including the early session, the only loco issues were that 9744 twice needed a small prod to start from Platform 4 and Ditcheat Manor needed a very small prod to start it from DOWN Loop 18.  So I managed to run the entire third full timetable cycle very successfully. 

However, 92006 was struggling again with the express freight.  I used my Rule 55 sheet and set up for a circuit for 92006.  I then checked each freight van individually.  The Dapol Blue Spot fish fans are extremely free running.  But three of the four types of Farish van have for too much rolling resistance.  Even the others are not too good.  I have tried both graphite powder and Dapol oil on the wheel bearings, without success.  I even tried a small prising apart to see if that would decrease the resistance, but to no avail.  In the end, I shortened the fish train and I will have to order some more Dapol fish vans.  The other vans have been distributed around the layout.  I added two to the branch goods and two to the local goods, which is now at the maximum length that can be accommodated by the goods platform.  So I put two more in the goods yard.



The other four were parked in the Milk Loop headshunt.



After that, I did manage a very small amount of scenic work.  I added a couple of bushes to the Oakwood tunnels.



I also added a bush to the Gatsby Tunnels but, unfortunately, the picture was out of focus, so I will have to show that again on another occasion.

Baron Tiverton has been researching local history and, with any luck, I will post his findings in the next few days.
With kind regards
Laurence

Offline Chris in Prague

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Re: The Train Shed Project - Marton Hinmarche
« Reply #1979 on: February 07, 2018, 07:50:14 pm »
Hi Lawrence,

I have a duplicate rake of 4 VGC boxed Dapol Fish Vans bought at bargain prices:

NB-051E INSUL-FISH 12T Blue Spot Fish Van, BR White: No. E87221
NB-051F INSUL-FISH 12T Blue Spot Fish Van, BR White: No. E87009
NB-051G INSUL-FISH 12T Blue Spot Fish Van, BR White: No. E87242
NB-051H INSUL-FISH 12T Blue Spot Fish Van, BR White: No. E87324

If you would like to buy them, at cost, please, PM me and I'll post them off to you as soon as the parcel containing them arrives in a week or so. If any do not run freely, I'll refund you the cost.

 

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